Many assets was bought by client, mocap data was given. Project was done with 3dsmax, used motion builder to work with mocap data.
User can choose 1 from 32 teams, 4 main scenes to show what happen on field, 32 videos for team selection(helmet) selection. Had about 8 hours to retarget and clean up mocap to character. A lot of gui work. All rendered with Octane Render on my local farm, composing and slicing was done in After Effect.
GUI and 2d Assets in Photoshop and Illustrator.
Client asked to cut corners everywhere to deliver project faster. Took me 14 days to finish from scratch to finals.